Computing
We provide a structured, progressive education in computing in order for children to become digitally literate, to use technology safely and with respect. Children access lessons centered around the three distinct strands within computing, each of which is complementary to the others: computer science, information technology, and digital literacy.
Each component is essential in preparing pupils to be active participants of and thrive in an increasingly digital world. (Through programming, using technology purposerfully, using a range of both unplugged activities and a range of software/hardware).
Pupils are taught the principles of:
how computer systems work (input, process, output)
finding and fixing mistakes in a computer program (debugging)
using logical thinking to solve problems
using step by step instructions to make something happen effectively (algorithm)
a list of instructions that tells a computer exactly what to do (program)
Pupils then have the knowledge to use IT to:
create presentations, documents and use data to convey meaning
be creative to convey a message effectively
store and manipulate content
retrieve digital content
Pupils then become digitally literate so that they are:
prepared for the future phases of education and the workplace
responsible and safe users of technology at school and at home
can collaborate effectively
Each component is essential in preparing pupils to be active participants of and thrive in an increasingly digital world. (Through programming, using technology purposerfully, using a range of both unplugged activities and a range of software/hardware).They will be taught Computing in a way that ensures progression of skills, and follows a sequence which builds on previous learning.Children should be able to recognise uses of technology both inside and outside the classroom. Children will be supported to develop confidence, gain experience, knowledge and skills allowing them to proficiently use technology in a way that will enhance their learning opportunities, enabling them to use technology across the curriculum and in their everyday lives.
Children will be taught correct subject specific terminology.
For further information on the KS1 & KS2 Computing Curriculum, please click the link below:
curriculum highlights
digimakers it roadshow
Year 6 were lucky enough to have some visitors from the University of Bristol Engineering Department. They learnt how to code and create their own Tamagotchi - we had lots of very sleepy and hungry virtual pets! We have some super-star coders who I'm sure will have futures in the world of science and engineering.